my opinion is that is better to have critical damage then critical chance is how often your character will 'crit' can be used in general on any character that already have MODs with very good heath/protection stats so only concern remained will be to do damage must have for all characters that have high damage or depend on that to trigger another ability useful for some characters: Yoda, SHoretrooper, Rex, General Kenobi, K2SO, Admiral Ackbar, Count Dooku * Primary/Secondary stats: health > defense > protection (apply only for plain numbers, not for percents %) may apply for tank characters * this may not be the case for Primary/Secondary stats in case of tank characters for set bonus are worse then HEALTH MODs used mostly on tank characters that already have a high Health stat are useful because offer survivability > more chances to do damage useful for all characters with condition to have the secondaries or primary establish as high stats on point 2 you can go for same high stat (Primary/Secondary) and good stat (Set bonus)Ī) if that stat is very important for you characterī) you don't have many good stats on the list good stats: look for these on Set bonuses high stats: look for these on Primary and Secondaries You must establish what stats to increase on your characters
The best MODs and set bonuses are the ones who offer what your character need.ġ.